#include "lisp.h"
#include "keyboard.h"
#include "frame.h"
+#include "dispextern.h"
#include "blockinput.h"
#include "termhooks.h"
#include "w32heap.h"
/* from keyboard.c */
extern void reinvoke_input_signal (void);
-/* from dispnew.c */
-extern int change_frame_size (FRAME_PTR, int, int, int, int);
-
/* from w32console.c */
extern int w32_use_full_screen_buffer;
{
FRAME_PTR f = get_frame ();
- change_frame_size (f, event->dwSize.Y, event->dwSize.X, 0, 1);
+ change_frame_size (f, event->dwSize.Y, event->dwSize.X, 0, 1, 0);
SET_FRAME_GARBAGED (f);
}
change_frame_size (f,
1 + info.srWindow.Bottom - info.srWindow.Top,
1 + info.srWindow.Right - info.srWindow.Left,
- 0, 0);
+ 0, 0, 0);
}
int